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May 15, 2013
Feats and Skills and Options, Oh My!
Mike’s given us a look at the larger picture of the different types of abilities in D&D Next. To sum up: The simplest character is just a class and race....
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May 15, 2013
Druid + Ranger + Fighter
Since Mike’s post is mostly a run down of the changes in the latest playtest packet, I’m going to follow the same format, focusing on the new classes. Druid This...
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May 14, 2013
So What is a Feat, Anyway?
Mike’s looking at feats again, asking what a feat is, anyway? The answer, apparently, is a +1 stat bonus: A feat can be used to gain +1 to an ability...
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May 13, 2013
The Tiers of the World
Mike’s been talking about tiers in D&D again. So I’ve dug up a Samuel Beckett quote for the title and dug through a lot of games, let’s talk tiers. What...
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Apr 19, 2013
Physician, Heal Thyself!
The big topic of Mike’s post is the role of non-combat healing and the essential-ness of having a healer. It’s essentially a reverse from the earlier ideal that a cleric...
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Apr 17, 2013
The Right Tool For The Job
While Mike tackles three different topics in his post, there’s a theme to it: complexity. The first venue for complexity is spells—particularly the complexity of choosing which spells to prepare....
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Apr 16, 2013
Common Tongue
The direction of D&D Next is to expand ‘story’ not ‘mechanics’: After the core rules for the game are done, we really want to stop adding so much stuff to...
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Apr 15, 2013
Working Away
Most of Mike’s Legends and Lore post is about roles in D&D Next: how do you handle specialized characters and general situations? The underlying issue is this: suppose you’ve got...
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Apr 8, 2013
Do We Need Rules For This?
With the shift in format for Legends and Lore, there’s a little less to respond to. In Mike’s post, the first section is pretty straightforward, dealing with the differences between...
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Feb 25, 2013
A Change in Format
Time to play some catch up. Several weeks ago Mike talked about a change in his format for Legends & Lore into a This Week in D&D column. This may...
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Jan 28, 2013
D&D Next Design Goals, Part 4
Just as expected, this week’s Legends and Lore is on Advanced D&D Next… or D&D Next Advanced? D&D Advanced Next? Anyway, wherever they stick the adjective, the idea of Advanced...
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Jan 23, 2013
D&D Next Goals, Part Three
The most interesting part about the latest installment of Mike’s D&D Next Goals posts is how it throws the previous posts in a different light. The topic this week is...
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